This release is a collection work from Spatial Audio, a class that focuses on creating immersive 3D sound experiences using high order ambisonics, multichannel sound and binaral audio. All tracks (aside from remixes) were composed for 24 channels and binuralized for stereo listening.
Over the course of my explorations with ambisonics and multichannel audio, I focus on ways I can create impossible abstract spaces by synthesizing all of my source material and abusing the freedom I have within the software used within the field of spatial audio and ambisonics such as the Spat 5 library in Max and the IEM plugins meant for use within a DAW.
All source audio comes from my eurorack modular synthesizer and the Serge modular synthesizer at RISD.